Wednesday, 29 April 2009

Project Update

So finally I have an update worth showing to people. I have been experimenting with Google Sketchup and its parameters in order to familiarise myself with it before I begin with anything to complex. It was a little complicated at first since I didn't have any classmates around to request help from therefore I had to do a lot of trial and error experiments before getting a lot of things right.

After familiaringmyself with the many components I began preparing for the actual project. I went to my office and started taking measurements of every single plane and wall which I will be creating in Sketchup. I took measurements of teh tables and the table legs, the chairs and windows, doors... and the list just goes on. I knew all this information was going to come in handy when I was crating them as it would alolow me to create it as close to its original size as possible. Once all that was done I created a floor plan, I marked out where all the walls and doors intersect each other. This helped me immensly as from this I had some idea if any of the objects were in need of being resized or if they maybe should be re-settled somewhere else - for aesthetic reasons of course.

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My floor plan sketch, you may not understand it but it's all there

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Birds eye view of the floor plan

Above you can see a screen shot of what I have created so far. It is a screen shot of the floor plan all measured correctly with the walls intersecting each other perfectly. It took a lot of time for me to perfect this bit for reasons which I have already stated above, so I hope it pays off.

My next step is to select all the walls and extrude them horizontally, this will allo wmel to create all the walls simultanously rather than one by one.

This is all for now.

Note: Youtube has some great video tutorials on how to use Sketchup, so much easier than following text tutorials since you actually get to see what the instructor is talking about.

Links

Youtube users who have Sketchup tutorials:
http://www.youtube.com/user/architectionary

http://www.youtube.com/watch?v=4-Le8FChLz8

http://www.youtube.com/user/hhhnzw

http://www.youtube.com/watch?v=eEiCkaUuM1I

Thursday, 23 April 2009

Concept Proposal and Contextual Analysis

Using the sendspace links below, both my Concept Proposal and Contextual Analysis pdf documents can be downloaded and viewed. the links for both the documents are the following:

Concept Proposal:

http://www.sendspace.com/file/f7h9iw


Contextual Analysis:

http://www.sendspace.com/file/km4g55

Thursday, 16 April 2009

Software for Architecture

Google Sketchup
Picked up on a really good software a few days ago - Google sketcher. Apparently they bought the software from a third party company and then worked on it to meet their requirements. This software is meant to resemble something like a watered down version of 3d Studio Max or Maya - just have everything 'simplified and easier' to use. I've used it a couple of times already and beliee me it's so much less overwhelming than the other two, you don't get overloaded with options but have a limited choice to stop you from going crazy.

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(example of what can be done in sketchup)

What they have also cleverly done is integrate it in with their other software Google World. This allows people to draw up architectural landmarks and place in it's correct geographical possition - as if you were really looking at it when you look at the map on you screen. I do like analysing other peoples 3d artwork but never have the time to actually pick up the skill myself, so I think I'll actually give this a go. And since I like the sound of this software I'm thinking of using it to create my final piece for this module. What I have in mind is to recreate something obviusly visible in reality within the Google Sketchup software and then play some real time sounds within it to add that lil something extra. Betta get down to it and see how it goes.

NOTE: IF YOU DIDN'T VISIT THE WATERMANS GALLERY FOR THE RE-POSSESSED EXHIBITION BASED ON VERTIGO (1957) (IN EALING BROADWAY), YOU MISSED OUT ON QUITE A BIT. AND IF YOU LIKE HITCHCOCK, WELL YOU MISSED OUT EVEN MORE. IF YOU WANNA READ UP VISIT HERE -
http://www.londonmet.ac.uk/news/latest-news/repossessed-an-exhibition-on-vertigo.cfm . THEY SAY THEY HAVE THE INFO UP BY THE 22nd APRIL (END OF EXHIBITION), BUT IF IT'S NOT UP CHECK ON IT THE NEXT DAY.

Links
Google Sketchup
http://sketchup.google.com/

Hitchcock Repossessed (Vertigo, 1957)

Sunday, 12 April 2009

Artifcial Intelligence

Artificial Intelligence, is this anything to do with the movie with the same title created in 2001? Is this like android stuff from Dragonball Z when the machines came and beat everyone up? Is this anything like the Sunny character in the movie iRobot (2004)?

What???? Back the fuck up man. You need to first of all distinguish the difference between cinema cg advancements and scientific advancements. Jus cos some special effect studio made the character Sunny (iRobot, 2004), T100 (The Terminator 2, 1991), the Short Circuit (1986) robot with an actual personality or some little boy look, act and feel extra human but really be a Robocop thingy under the skin (Artificial Intelligence, 2001) doesn't mean scientists can really make that stuff happen. Given a few minutes, the cg artists can put your eyes and nose on your butt cheeks and make it talk - that dont mean that scientists can necessarily do that.

Let's back it up a little bit. When it was first used by John McCarthy, he meant "the science and engineering of making intelligent machines". As time went by, people (naturally) changed the words meaning to whatever they wish to believe in right now. For me, it still means to make an intelligent machine/compute program, to have a computer understand human intelligence. I also believe that AI doesn't have to be confinced to methods that are biologically observable to
qualify. Research for AI started a little bit after WWII (so a good sixty years haas passed since we have started), people are already aiming to upload their minds in to machines - load of bollocks man we still got GENERATIONS to go before that kicks in. I will put money down some crazy clown will upload his brain in to a machine/robot and rename himself Robocop - u just know it.

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(human/machine humane interaction)

Scientists are currently aiming to make computer programs that can solve problems and achieve goals in the world as well as humans. I think it was in Digit magazie or something - something about scientists taking a new approach to this for some reason. After spending their millions and billions they change methods...I think they think that money grows on trees. I have this somewhat crazy thought though. Say for example someone created something like a child machine that improves/updates itself (something like the character Ergo in the book Ergo by Helen Fox (ISBN: 0340875836) WELL RECOMMENDED) by reading and also by learning from experience. I know that AI programs haven't yet reached the level of being able to learn much of what a child learns from physical experience. Nor do present programs understand language well enoughto learn much just by reading. But hopefully in the coming future - just a thought.

The best example in my opinion, of the greatest advancement in AI would be The Deep Blue chess machine built by IBM to play chess. I heard about it - couldn't believe it. I saw it - I still couldn't believe it. They actually programmed a machines to play out the possible moves in it's memory to see which is the most favourable before playing it. And then it actually beat the world chess champion Garry Kasparv, you can get the commentry here -
http://www.research.ibm.com/deepblue/watch/html/c.shtml . Examples of tasks that have been given for these AI driven machines to be able to execute include control, planning and scheduling, the ability to answer diagnostic and consumer questions, handwriting, speech... and so on. High hopes. They currently would like to discipline these skills and focus them in providint solutions to real life problems, knowledge mining, strategy games etc...

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(deep blue - super comp above - beat chess champ Garry Kaparv in chess)

I remember quite a few where AI machines have been portrayed as 'beings' that try to overthrow/overpower humans and release themselves from human authority to become individuals and no longer slaves. Like the Daleks in Dr Who (1963), or the Agents in The Matrix (1999). And sometimes you get the AI machines helping you out instead to trying to kill you,
examples of this would be KITT from Kinght Rider, or Robin Williams in Bicentennial Man (1999) or even the character Sunny in iRobot (2004).

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(Sunny from iRobot (2004))

I know for deffo that Japan are trying to stay ahead in this market by spending more and experimenting more frequently. I guess they're being funded by Honda or something, whatever it is they're making some progress cos that machine can walk up and down stairs, reply back to humansand recognise simple emotions from the voice pitch. To look at though, it looks comething like an astronaut wearking a backpack (which is its powerpack). The top speed for this machine to walk at is 3.7-ish mph. Honda celebrated its 20 year anniversary last year and since it's process had begun back in 1986, it is the eleventh in line to be created.

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(Asimov line up from last ten years)


NOTE: READ UP SOME ON ISSAC ASMOV (sci-fi writer, critic...)


Links
http://www.a-i.com/

Asimo
http://www.oblingo.com/date/2006/05/

Book
Ergo - Helen Fox (ISBN: 0340875836)

Relative Movies
Artificial Intelligence (2001)
iRobot (2004)
Matrix (1999)
Short Circuit (1986)
Terminator 2 (1991)